Tuesday, May 26, 2009

Physics Project

I’m adding rigid bodies next. Probably. It looks very nice in motion, but then it should since it’s just a(n early) physics engine.The background pattern is made from a Go Media vector freebie which you can get here.

Edit: Here is the final result. I was working on putting together rigid bodies out of this but I didn’t make it in time. I’ll probably come back and use the code again though.

posted by admin at 6:28 pm  

Friday, February 20, 2009

Based on some Cellular Automata stuff.

Doesn’t it just look neat?

And it’s 4am here so I’m going to sleep.

posted by admin at 5:03 am  

Saturday, February 14, 2009

Just something cool.

I wrote a mandelbrot set generator after we talked about them in calc. This one was rendered at 11900×11900 then downsampled to 2000×2000 for antialiasing.Edit: Just fiddling around

posted by admin at 5:44 pm  

Saturday, November 22, 2008

Hey look!

It’s in 3d!

Hold the right mouse button to move around or use wasd.

posted by admin at 7:07 pm  

Thursday, November 20, 2008

Musings

I don’t have a fraction of the time I would like to work, but I periodically find myself thinking about what I would like to do so I might as well write that down. I’ll have free time once I’ve applied to college and (hopefully) gotten accepted where I want to go so I can work some more, which will be nice. I’m thinking about coallating some ideas from things I’m currently working on, taking bits and pieces and putting them together. I like the idea of the agent through which the player interacts with the world changing over time. I like the idea of enemies with procedural behavior. I like swarm behavior and organic themes. I have an idea to put this together that takes code from Dwarf Star and Little Fish. This should cut down on the number of current projects and I think it might be interesting.

posted by admin at 7:40 pm  

Wednesday, October 1, 2008

I still have no time.

This is something I put together for my Electricity and Magnetism independant study. It calculates electric field lines. The color shows the direction of the field, from red to blue.

Additionally, we made a Van de Graaf generator.

posted by admin at 10:56 pm  

Wednesday, September 17, 2008

I HAVE

NO FREE TIME.

In other news, I have twitter account now. Check out the feed on the main page.

posted by admin at 11:44 pm  

Monday, September 1, 2008

Improvements.

Just brainstorming creature designs. I guess I’m a sucker for the arthropod look.

edit: I like magenta.

posted by admin at 2:30 am  

Saturday, August 30, 2008

That distraction that I was talking about.

It’s partway between toy and game at the moment. You make brushstrokes with your mouse (or tablet, if you’re lucky) and the speed and length of the brushstroke generates a creature. Different creatures will behave in different ways and at the moment, the goal is just to create a sustainable ecosystem from the various organisms. I like the style of ink on paper, even if its really hard to replicate so I’m going to try and stick with that.

posted by admin at 3:28 am  

Sunday, August 17, 2008

On vacation for a week.

So updates will be further delayed. Mainly because I only have intermittent 3g and have yet to find any wifi I can leech. I’ll try and get some screens up of my current distraction when I can.

posted by admin at 9:18 pm  
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