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	<title>Cambrian Games</title>
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		<title>New Camera</title>
		<link>http://cambriangames.com/wordpress/?p=163</link>
		<comments>http://cambriangames.com/wordpress/?p=163#comments</comments>
		<pubDate>Wed, 07 Jul 2010 05:17:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=163</guid>
		<description><![CDATA[It&#8217;s a black Sony ﻿﻿α NEX-5 with the 18-55mm lens. It&#8217;s really sweet. It looks like this:  And it takes pictures like this: 
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a black Sony ﻿﻿α NEX-5 with the 18-55mm lens. It&#8217;s really sweet. It looks like this: <a href="/../images/DSC00008.JPG"><img src="/../images/opening shot small.jpg"></a> And it takes pictures like this: <a href="/../images/IMG_0347.JPG"><img src="/../images/initial flowers small.jpg"></a></p>
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		<title>An Image</title>
		<link>http://cambriangames.com/wordpress/?p=131</link>
		<comments>http://cambriangames.com/wordpress/?p=131#comments</comments>
		<pubDate>Tue, 25 May 2010 22:45:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=131</guid>
		<description><![CDATA[I created this through a program which sorts, scales, and curves the colors of a set of images. All the pictures were taken by Miss Clare Dougan. 
]]></description>
			<content:encoded><![CDATA[<p>I created this through a program which sorts, scales, and curves the colors of a set of images. All the pictures were taken by Miss Clare Dougan. <a href="/../images/majority.png"><img src="/../images/majority small.png" alt="" /></a></p>
]]></content:encoded>
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		<title>New design!</title>
		<link>http://cambriangames.com/wordpress/?p=129</link>
		<comments>http://cambriangames.com/wordpress/?p=129#comments</comments>
		<pubDate>Sat, 27 Feb 2010 04:03:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=129</guid>
		<description><![CDATA[The design. It&#8217;s new. Also, for the time being, the front page has a bunch of random pictures on it because it&#8217;s just so darn pretty.
]]></description>
			<content:encoded><![CDATA[<p>The design. It&#8217;s new. Also, for the time being, the front page has a bunch of random pictures on it because it&#8217;s just so darn pretty.</p>
]]></content:encoded>
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		<title>School.</title>
		<link>http://cambriangames.com/wordpress/?p=112</link>
		<comments>http://cambriangames.com/wordpress/?p=112#comments</comments>
		<pubDate>Mon, 08 Feb 2010 01:11:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=112</guid>
		<description><![CDATA[The weather&#8217;s really quite miserable up here. 
]]></description>
			<content:encoded><![CDATA[<p>The weather&#8217;s really quite miserable up here. <a href="/../images/evening_purity_25k.png"><img src="/../images/ep25k small" alt="" /></a><a href="/../images/evening_purity_250k.png"><img src="/../images/ep250k small" alt="" /></a><a href="/../images/shell purity.png"><img src="/../images/shell purity small" alt="" /></a></p>
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		<title>Mandelbrot Renderings</title>
		<link>http://cambriangames.com/wordpress/?p=101</link>
		<comments>http://cambriangames.com/wordpress/?p=101#comments</comments>
		<pubDate>Sat, 12 Dec 2009 00:57:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=101</guid>
		<description><![CDATA[Except the set here is the fourth order mandelbrot and the output is given by the orbital density at each pixel weighted by &#124;Zn &#8211; Zn-1&#124; and I played with the colors a little. 
Edit: I replaced the original rendering with a much larger one. 1401&#215;1401 for those of you looking for backgrounds. It was [...]]]></description>
			<content:encoded><![CDATA[<p>Except the set here is the fourth order mandelbrot and the output is given by the orbital density at each pixel weighted by |Z<sub>n</sub> &#8211; Z<sub>n-1</sub>| and I played with the colors a little. <a href="/../images/moremandelbrot3.png"><img src="/../images/moremandelbrot3_small.png" alt="" /></a><a href="/../images/moremandelbrot4.png"><img src="/../images/moremandelbrot4_small.png" alt="" /></a></p>
<p>Edit: I replaced the original rendering with a much larger one. 1401&#215;1401 for those of you looking for backgrounds. It was supposed to be 1400&#215;1400. Some loop is limited incorrectly. </p>
<p>Edit 2: Replaced the replacement with a new rendering. This one has 400 samples per pixel. That&#8217;s awesome.</p>
<p>Edit 3: I added a 3001&#215;3001 render.</p>
]]></content:encoded>
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		<title>Another Tree</title>
		<link>http://cambriangames.com/wordpress/?p=99</link>
		<comments>http://cambriangames.com/wordpress/?p=99#comments</comments>
		<pubDate>Tue, 08 Dec 2009 16:52:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=99</guid>
		<description><![CDATA[Like the title says. 
]]></description>
			<content:encoded><![CDATA[<p>Like the title says. <a href="/../images/Tree3.png"><img src="/../images/Neuron3_small.png"></a></p>
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		<title>Tree</title>
		<link>http://cambriangames.com/wordpress/?p=97</link>
		<comments>http://cambriangames.com/wordpress/?p=97#comments</comments>
		<pubDate>Tue, 24 Nov 2009 05:17:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=97</guid>
		<description><![CDATA[It&#8217;s a tree. Sort of. Pretty! 
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a tree. Sort of. Pretty! <a href="/../images/Tree.png"><img src="/../images/Neuron_small.png"></a></p>
]]></content:encoded>
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		<item>
		<title>Zune HD Particles</title>
		<link>http://cambriangames.com/wordpress/?p=89</link>
		<comments>http://cambriangames.com/wordpress/?p=89#comments</comments>
		<pubDate>Tue, 27 Oct 2009 04:49:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=89</guid>
		<description><![CDATA[Next up we have a particle system! Cool. Go download it if you want to give it a try. I would recommend doing so if you have a Zune because it looks a lot better in motion.

]]></description>
			<content:encoded><![CDATA[<p>Next up we have a particle system! Cool. Go <a href="/../Second Game.ccgame">download it</a> if you want to give it a try. I would recommend doing so if you have a Zune because it looks a lot better in motion.<br />
<img src="/../images/Particles-1.png" alt="" /><img src="/../images/Particles-3.png" alt="" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Zune HD Programming</title>
		<link>http://cambriangames.com/wordpress/?p=76</link>
		<comments>http://cambriangames.com/wordpress/?p=76#comments</comments>
		<pubDate>Sat, 24 Oct 2009 18:11:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=76</guid>
		<description><![CDATA[So when I heard that XNA 3.1 supports the Zune HD I decided I would take a look at it. It took probably a couple hours to get a simple physics program running on the device. To put that in perspective, it took less time to get a primitive 2d physics engine running on the [...]]]></description>
			<content:encoded><![CDATA[<p>So when I heard that XNA 3.1 supports the Zune HD I decided I would take a look at it. It took probably a couple hours to get a simple physics program running on the device. To put that in perspective, it took less time to get a primitive 2d physics engine running on the Zune HD than it did to write hello world on my iPhone. Maybe there&#8217;s just something wrong with me. Maybe there&#8217;s something about Objective C or the iPhone/iPod Touch platform that I just don&#8217;t get, but I think I&#8217;m done with iPhone development. May the future be dominated by C#.<img src="/../images/Isaac-4.png" alt="" /><img src="/../images/Isaac-5.png" alt="" /><br />The program uses the accelerometer and the touch screen and runs at 60 fps. Even if they aren&#8217;t letting us touch the Tegra yet, you can tell that it&#8217;s <em>fast</em>. If you have a Zune HD and XNA 3.1 and feel like trying it out, you can download it <a href="/../FirstGame.ccgame">here</a>.</p>
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		<slash:comments>5</slash:comments>
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		<title>More Art</title>
		<link>http://cambriangames.com/wordpress/?p=69</link>
		<comments>http://cambriangames.com/wordpress/?p=69#comments</comments>
		<pubDate>Fri, 25 Sep 2009 18:53:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=69</guid>
		<description><![CDATA[Continuing on the previous theme. I feel that these would be suitable for a background if I can manage to render them slightly larger. I&#8217;m working on it. If I feel like it. What I&#8217;m doing here is I&#8217;m drawing lots and lots of paths through electric fields. The line is always 80 clockwise from [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing on the previous theme. I feel that these would be suitable for a background if I can manage to render them slightly larger. I&#8217;m working on it. If I feel like it. What I&#8217;m doing here is I&#8217;m drawing lots and lots of paths through electric fields. The line is always 80 clockwise from the local direction of the field. Red and blue are not positive and negative, these charges are all considered the same for this since if they were of different sign you would have singularities and that&#8217;s not very pretty. The current resolution of the program is locked at 1000&#215;700 so it&#8217;s just small enough to be useless as a background for anything larger than a cellphone. Feel free to <a href="/../StreamFields.zip">give it a try</a> though. If you hold down the mouse button, new lines will only be generated within a small radius of the mouse.<a href="/../images/MoreArt_large.png"><img src="/../images/MoreArt_small.png" alt="" /></a><br />
<a href="/../images/MoreArt_large.png"></a><a href="/../images/MoreArt2_large.png"><img src="/../images/MoreArt2_small.png" alt="" /></a><a href="/../images/MoreArt4_large.png"><img src="/../images/MoreArt4_small.png" alt="" /></a></p>
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