<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Today is artsy day</title>
	<atom:link href="http://cambriangames.com/wordpress/?feed=rss2&#038;p=65" rel="self" type="application/rss+xml" />
	<link>http://cambriangames.com/wordpress/?p=65</link>
	<description></description>
	<lastBuildDate>Thu, 26 Nov 2009 23:07:18 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: tamapolis &#187; Blog Archive &#187; Hackpact Day 11: DDS in python</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-82</link>
		<dc:creator>tamapolis &#187; Blog Archive &#187; Hackpact Day 11: DDS in python</dc:creator>
		<pubDate>Tue, 22 Sep 2009 16:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-82</guid>
		<description>[...] I found this interesting work by Dasol, it is a procedural spiral generator and he uses also some celullar automata for the background. I [...]</description>
		<content:encoded><![CDATA[<p>[...] I found this interesting work by Dasol, it is a procedural spiral generator and he uses also some celullar automata for the background. I [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-81</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 22 Sep 2009 01:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-81</guid>
		<description>Isn&#039;t it? Each cell has a floating point value ranging from 0 to 1. The rule is if a cell(i,j) has a nonzero value, I replace the value of a neighboring cell with the value of cell(i,j) - k. I seed the system by setting every cell which contains a line segment to 1. It&#039;s cool because depending on your constants, you create a pattern which expands but then dies out and becomes stable again.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t it? Each cell has a floating point value ranging from 0 to 1. The rule is if a cell(i,j) has a nonzero value, I replace the value of a neighboring cell with the value of cell(i,j) &#8211; k. I seed the system by setting every cell which contains a line segment to 1. It&#8217;s cool because depending on your constants, you create a pattern which expands but then dies out and becomes stable again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: robut</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-80</link>
		<dc:creator>robut</dc:creator>
		<pubDate>Tue, 22 Sep 2009 01:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-80</guid>
		<description>What kind of cellular automation is that? It&#039;s so pretty...</description>
		<content:encoded><![CDATA[<p>What kind of cellular automation is that? It&#8217;s so pretty&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Riddlemaster</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-79</link>
		<dc:creator>Riddlemaster</dc:creator>
		<pubDate>Mon, 21 Sep 2009 19:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-79</guid>
		<description>I ran the demo. Looks pretty impressive. I love procedural techniques :)</description>
		<content:encoded><![CDATA[<p>I ran the demo. Looks pretty impressive. I love procedural techniques <img src='http://cambriangames.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-78</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 18 Sep 2009 02:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-78</guid>
		<description>That might be right. Except I can&#039;t tell if L-systems are supposed to be scale invariant. Maybe!</description>
		<content:encoded><![CDATA[<p>That might be right. Except I can&#8217;t tell if L-systems are supposed to be scale invariant. Maybe!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jldugger</title>
		<link>http://cambriangames.com/wordpress/?p=65&#038;cpage=1#comment-77</link>
		<dc:creator>jldugger</dc:creator>
		<pubDate>Fri, 18 Sep 2009 00:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://cambriangames.com/wordpress/?p=65#comment-77</guid>
		<description>http://en.wikipedia.org/wiki/L-system ?</description>
		<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/L-system" rel="nofollow">http://en.wikipedia.org/wiki/L-system</a> ?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
